August 23rd, 2012
Random Jackalope thought for the day: If we can get enough money raised on our Kickstarter campaign, we would start by porting Tomb of the Lost Queen, and then someday The Deadly Device as well…When that day comes, how cool would it be to say “I have The Deadly Device on my device!” or perhaps […]
Read More »
August 10th, 2012
It was just any normal day today, we are focusing on Kickstarter, working on ESRB, finalizing Beta for The Deadly Device when suddenly…we hear a man scream! And then again, a little different, and then again! Our ears have perked up and we notice the screams were coming from a room close by. It’s coming […]
Read More »
July 20th, 2012
We have a new development in the egg mystery that has been going on. I will catch you up on it next week. Today in the office we are having a kick-off meeting for our next game ND#28. After our designer presents her fabulous PowerPoint, getting everyone on the same page as we are about […]
Read More »
July 19th, 2012
We had a hurricane in the office yesterday. In the main conference room, several team members (mostly the design team and leads) and I got to sit in on a brainstorm session for the title of our next game that we are just starting to work on: ND#28. We need to begin the process of […]
Read More »
July 12th, 2012
Several team members here held a top-secret meeting again concerning ND#27, and since it was nice outside, we went out back. There is a slough (a still swamp-like river) surrounding the back end of the building and we are also located on a kind of nature park. Perhaps I have mentioned this before, but we […]
Read More »
June 14th, 2012
Howdy all! I was out of the office yesterday and that explains the lack of a post. 🙁 No update to the egg mystery, but we do have some other updates: our new intern, Phoenix, uploaded a new video to her Video Blog series, which can be found on our YouTube channel. Check it out, […]
Read More »
June 8th, 2012
Today was a rather exciting day! We had our first kick-off meeting with the team for our next game’s cover art design. I got to bring our intern in with me to see our Designer and Writer show off the game art (or what little we have, since it is still in the making and […]
Read More »
May 18th, 2012
I got to sit in on another top-secret meeting this morning. It was a meeting about our next game, and we were coming up with ideas for what to ask the phone characters before our writer and designer go to record those character voices. In the back of my head I was thinking about how, […]
Read More »
May 10th, 2012
After the first day’s excitement settled down from the official launch of Tomb of the Lost Queen (yay!), today the Sales and Marketing team and I went on a fun field trip to a few of the retail stores that sell our games. We wanted to see TMB on the shelves to see how they […]
Read More »
April 6th, 2012
In the Her Interactive office, Thursdays are typically “meeting” days. Sales and Marketing meet in the morning, the designer and writer are always meeting, I meet with the Lead Tester to make sure that the weekend puzzles are….well…solvable. But the first Thursday of each month we do something special. Lovingly titled by our creative writer, […]
Read More »