January 31st, 2011
I’ve heard some people in the office have been testing early game builds, which is exciting. (This is when much of the art is finished and it is then put together like a puzzle, then we see if it works). It is a motivation to imagine every task of ours as a challenging puzzle, it […]
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January 28th, 2011
Hiyo! It looks like Jackalope has been keeping you very up-to-date on all the office antics. It has been a pretty crazy year already, and we’ve got a lot more coming up! Hopefully you saw the newsletter and are now honing your mobile sleuth knowledge. We’ll be releasing more awesome content for the Mobile Mysteries […]
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January 27th, 2011
I’m having quite a wonderful day so far, except for the part about Novel being out. 🙁 He will be back tomorrow, though. 🙂 Our Game Production Manager is such a trooper what with that broken leg of hers! She’s here working with a smile on her face, although in a bit of pain. She […]
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January 26th, 2011
It is a beautiful, mellow day today where we can sit back in our chairs and quietly work on…whatever it is we do. (Magic, some might say). I myself am working on a new design that will be for drawing people’s attention to older and current games. I hope it will be clean and catchy […]
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January 25th, 2011
There sure has been commotion all day today! Our printer was getting fixed this morning, people coming in and out of meetings, our Game Production Manager has a broken leg yet paid us a visit, the end of the month is coming and a few of us are scrambling to finish writing our plans and […]
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January 25th, 2011
Nancy Drew Mobile Mysteries: Shadow Ranch is about to launch! We’ve been hinting at it, we’ve been talking about it, and now we’re just about ready to give you the first peek. But before we do, you should check out the lastest video we released. This is no ordinary video; in fact it’s got a […]
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January 24th, 2011
I am guilty of snooping for info on the upcoming game, (unfortunately I can’t share much with you) and looking through some semi-finished art for an environment got me thinking about how we perceive the games. My current thoughts are what makes the games scary. Personally, I find the music and sound effects the most […]
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January 21st, 2011
Hey Everyone! I hope you’ve all had a wonderful week. We’ve got a lot of new content to tease out, particularly surrounding the “mobile” launch. I’m sure Jackalope will keep you “up on the up” regarding all our upcoming releases. In the meantime, enjoy the latest weekly puzzle! – Weekend Puzzle – AOA OFX SKR […]
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January 20th, 2011
Exploring new game environments for the first time is so much fun! I got to take a peek at a room and several mini-puzzles yesterday inside one of the games we are working on, and I must say, it is a very beautiful environment and the puzzles are so much fun! I’m super excited for […]
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January 19th, 2011
I’m feeling quite productive today. I checked off three things on my task list and hope to have four more done today. Of course, I did get totally distracted in my work when I stumbled upon a piece of art that I hardly recognized! See here:Can you identify which game this was from? I realized […]
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