February 22nd, 2013
Yay for Fridays! (There is a theme here) Today I’ll be playing through the game on Master Sleuth level (my favorite), collecting more information, writing about the puzzles, and listening to more music from Ghost of Thornton Hall (so great!). Oh! And I will be reading through some of the fun captions that were posted […]
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February 22nd, 2013
So I’m trying to write this post really fast so that I can get back to playing through Ghost of Thornton Hall…again… This time, I’m not preparing for ratings materials, rather I am collecting information. Here’s the list I’m starting…as you can see, I haven’t written anything yet. 😛 Today our CEO brought in doughnuts […]
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February 21st, 2013
I don’t delve into much of what the Marketing Team is up to nearly as much as I inform you on what the Design and Art teams are doing. Well, now it’s time to give you some tips to what they are secretly working on… At the moment, Marketing is conducting the voting for the […]
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February 15th, 2013
It’s puzzle day! Also, don’t forget about our Valentine’s Day weekend sale that is going on until the end of Feb. 18th. Use promo code LOVE13 at checkout when purchasing any digital game (and remember: you will be getting a free digital guide as well!). Here’s the puzzle, this one mentions a tip from Ghost […]
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February 13th, 2013
Today I finished playing through a rough build of Ghost of Thornton Hall. But I can’t share anything valuable about it at the moment. (NOOOO!!!) Throughout the game play, I often thought about how the story was being told, and how all the activities and puzzles were connected. Telling the story we wish to properly […]
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February 1st, 2013
Hooray for Fridays! What makes it awesome: It’s a beautiful day at the office, we’ll be playing games during lunch break, and will have other fun things going on later…I also got to see some new animations for Ghost of Thornton Hall. Oh. My. Wow. They are super cool animations!! (I think). XD Anyways, here’s […]
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January 30th, 2013
Last July (2012) members from each department, along with the design team, sat down in a very important brainstorm meeting: the naming of ND#28 Ghost of Thornton Hall. This meeting was only to get a feel and better understanding of what was going to happen in the story, and then play around with different key […]
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January 22nd, 2013
Today hits the mark as the first day that we begin some serious testing for Nancy Drew: Ghost of Thornton Hall! We brought in our full-time testers today because we now have a “playable” game build. There is a 75% chance that the game will crash on you if you try doing something (like play […]
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January 19th, 2013
Today we had a special top-secret meeting concerning certain artwork for the future. We discussed the game and briefly talked about the story, the characters, location and specific relevant images to the game that we could use in this art. I will elaborate a little more on this later. For now, enjoy this puzzle concerning […]
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January 10th, 2013
We had another top-secret walk-through meeting today for Ghost of Thornton Hall. I’ll try not to spoil it for you, but a small mention came up of a few second chances that we have done in the past. This instance is where you, as Nancy Drew, must make a quick-second decision to… well… do something. […]
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