March 7th, 2013
Today we had a review meeting with the leads and design team. Our designer, Cathy, presented to us the results from our testers’ feedback and although it’s top secret information, I may venture to say that this game is looking really good! There were, however, some suggested edits to a few design elements and the […]
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February 22nd, 2013
Yay for Fridays! (There is a theme here) Today I’ll be playing through the game on Master Sleuth level (my favorite), collecting more information, writing about the puzzles, and listening to more music from Ghost of Thornton Hall (so great!). Oh! And I will be reading through some of the fun captions that were posted […]
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February 22nd, 2013
So I’m trying to write this post really fast so that I can get back to playing through Ghost of Thornton Hall…again… This time, I’m not preparing for ratings materials, rather I am collecting information. Here’s the list I’m starting…as you can see, I haven’t written anything yet. 😛 Today our CEO brought in doughnuts […]
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February 21st, 2013
I don’t delve into much of what the Marketing Team is up to nearly as much as I inform you on what the Design and Art teams are doing. Well, now it’s time to give you some tips to what they are secretly working on… At the moment, Marketing is conducting the voting for the […]
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February 14th, 2013
Today our Tech Support and I locked ourselves away in the conference room for a short time to work on a fun project for the future. It required asking to borrow our writer’s tablet and microphone. We recorded several takes, once with the instrument, and a few with vocals, then I took it over to […]
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February 13th, 2013
Today I finished playing through a rough build of Ghost of Thornton Hall. But I can’t share anything valuable about it at the moment. (NOOOO!!!) Throughout the game play, I often thought about how the story was being told, and how all the activities and puzzles were connected. Telling the story we wish to properly […]
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February 12th, 2013
Number 3 clue in the post 13 Hints for 2013 has been revealed! Gummy referred to Gummy Bear Theatre, which can be found in the BONUS EDITION of The Deadly Device, in the end game outtakes. (Those who pre-ordered the game during pre-order period received this edition). We posted the video below to our YouTube […]
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February 7th, 2013
Today was are monthly burger outing, but I forgot to take a snapshot of the burger truck we visited…or that one tasty thing I ate of which I don’t remember what it was. So I found something else fun to talk about: WHALES! ‘Cause they rule. (~.^) To take a detour away from teasing you […]
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January 30th, 2013
Last July (2012) members from each department, along with the design team, sat down in a very important brainstorm meeting: the naming of ND#28 Ghost of Thornton Hall. This meeting was only to get a feel and better understanding of what was going to happen in the story, and then play around with different key […]
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January 25th, 2013
The first revealed hint from the past blog post 13 hints for 2013 has been revealed today! #5 on the list, “Director” was a reference to our Creative Director, Tim. Today we posted a video interview of this long-term Her Interactive artist who has worked on every Nancy Drew game to our YouTube Channel. Enjoy! […]
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