Behind the Scenes Archives


The Silent Spy Press Check

Once the cover art for the latest game has been finalized, we send the box design off to print. Our Marketing Director flew out to Chicago to review the final result for The Silent Spy‘s art before we begin printing all DVD case inserts. This was the press check. We always want to make sure […]

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Production in Rain

We’ve pretty much started our fall season here in Washington. Thunderstorms and heavy rain showers remind me mostly of Message in a Haunted Mansion, or at least the opening scene for it. I hope we have more thunder and lightning in our future games, because that is a classic scary-game-style element. “So what’s going on […]

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The SPY Release

Hm, looks as if no one found the secret message in yesterday’s post. 😉 Just trying to keep your minds alert and detective-level observant. Since we are starting to talk about the latest game, now, Nancy Drew: The Silent Spy, we may be dropping vague hints here and there for you to piece together and […]

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SPY Bugs

The bugs are jumping around The Silent Spy this week as we further test and work on the game. For those who aren’t familiar with the jargon word “bugs” in our production cycle, here’s what we mean: Bugs are errors and hang-ups in the game. They can be anything from the game crashing, to characters […]

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The Beginning of Busy

I’m going to try my best over the course of the next few months to limit my use of the word “busy”, because for me and some other team members here, this is the beginning of our busy season. Approaching the launch of Nancy Drew: The Silent Spy we have a lot of things to […]

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Game Timeline: The Silent Spy

There is sooo much secret information about The Silent Spy that I would love to share, but it must remain a mystery, or else it wouldn’t be a mystery. Isn’t that what intrigues Nancy and fellow sleuths? Wanting to know information that is kept hiding; now that is what makes us curious! You know something […]

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What IS that thing?! Mr. Skinbag.

I have seen many comments and questions about the critter seen in Ghost of Thornton. One of the “scares” in the Showroom is when a ugly-looking creature slides across the floor past you, or even at you. This is a naked mole rat. A giant one. One of our artists, Filmer, had a lot of […]

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This Week’s Office Episode: Secrets and Fans

Last week had some exciting things going on in the office, and this week is filled with more! The Art team has been working up on finishing a milestone for our next game, Production and Development has been testing a few puzzles (and today we had a meeting about the results of these), tomorrow we […]

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Creating A Puzzle in GTH

Now that Ghost of Thornton Hall is out and many of you have played it, it’s about time I share some of the secret, behind-the-scenes moments in creating the puzzles in this new game. Back in 2012, on the 14th of November, one of the artists (Jayme) and our Lead Tester (Jeanne) let me hover […]

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Random Fan Love and Office Activities

To get you up to speed on what we have been up to now that Ghost of Thornton Hall has released. The artists are working on their first round of environments for the next game, ND#29 (you can watch the preview video on our YouTube Channel now). The production team is working on creating the […]

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