August 6th, 2013
The bugs are jumping around The Silent Spy this week as we further test and work on the game. For those who aren’t familiar with the jargon word “bugs” in our production cycle, here’s what we mean: Bugs are errors and hang-ups in the game. They can be anything from the game crashing, to characters […]
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August 1st, 2013
I’m going to try my best over the course of the next few months to limit my use of the word “busy”, because for me and some other team members here, this is the beginning of our busy season. Approaching the launch of Nancy Drew: The Silent Spy we have a lot of things to […]
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July 25th, 2013
There is sooo much secret information about The Silent Spy that I would love to share, but it must remain a mystery, or else it wouldn’t be a mystery. Isn’t that what intrigues Nancy and fellow sleuths? Wanting to know information that is kept hiding; now that is what makes us curious! You know something […]
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July 18th, 2013
I have seen many comments and questions about the critter seen in Ghost of Thornton. One of the “scares” in the Showroom is when a ugly-looking creature slides across the floor past you, or even at you. This is a naked mole rat. A giant one. One of our artists, Filmer, had a lot of […]
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June 19th, 2013
Last week had some exciting things going on in the office, and this week is filled with more! The Art team has been working up on finishing a milestone for our next game, Production and Development has been testing a few puzzles (and today we had a meeting about the results of these), tomorrow we […]
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June 4th, 2013
Now that Ghost of Thornton Hall is out and many of you have played it, it’s about time I share some of the secret, behind-the-scenes moments in creating the puzzles in this new game. Back in 2012, on the 14th of November, one of the artists (Jayme) and our Lead Tester (Jeanne) let me hover […]
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May 15th, 2013
To get you up to speed on what we have been up to now that Ghost of Thornton Hall has released. The artists are working on their first round of environments for the next game, ND#29 (you can watch the preview video on our YouTube Channel now). The production team is working on creating the […]
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March 7th, 2013
Today we had a review meeting with the leads and design team. Our designer, Cathy, presented to us the results from our testers’ feedback and although it’s top secret information, I may venture to say that this game is looking really good! There were, however, some suggested edits to a few design elements and the […]
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February 22nd, 2013
Yay for Fridays! (There is a theme here) Today I’ll be playing through the game on Master Sleuth level (my favorite), collecting more information, writing about the puzzles, and listening to more music from Ghost of Thornton Hall (so great!). Oh! And I will be reading through some of the fun captions that were posted […]
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February 22nd, 2013
So I’m trying to write this post really fast so that I can get back to playing through Ghost of Thornton Hall…again… This time, I’m not preparing for ratings materials, rather I am collecting information. Here’s the list I’m starting…as you can see, I haven’t written anything yet. 😛 Today our CEO brought in doughnuts […]
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