November 12th, 2013
Veterans Day! A big thank you to all who served! I thought I’d grab a screen shot to share with you to tease what I’m working on right now: Also, it looks like a bunch of you were able to find the secret message in the weekend puzzle! Congrats! Since there were only a few […]
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November 8th, 2013
Last June some Her Interactive team members traveled across the bridge to Seattle, where our favorite local sound recording studio is (it’s right near the Safeco baseball field). At the time, I couldn’t really share with or show you much since The Silent Spy was still kind of a secret. The team got together and […]
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September 10th, 2013
Once the cover art for the latest game has been finalized, we send the box design off to print. Our Marketing Director flew out to Chicago to review the final result for The Silent Spy‘s art before we begin printing all DVD case inserts. This was the press check. We always want to make sure […]
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September 6th, 2013
We’ve pretty much started our fall season here in Washington. Thunderstorms and heavy rain showers remind me mostly of Message in a Haunted Mansion, or at least the opening scene for it. I hope we have more thunder and lightning in our future games, because that is a classic scary-game-style element. “So what’s going on […]
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August 7th, 2013
Hm, looks as if no one found the secret message in yesterday’s post. 😉 Just trying to keep your minds alert and detective-level observant. Since we are starting to talk about the latest game, now, Nancy Drew: The Silent Spy, we may be dropping vague hints here and there for you to piece together and […]
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August 6th, 2013
The bugs are jumping around The Silent Spy this week as we further test and work on the game. For those who aren’t familiar with the jargon word “bugs” in our production cycle, here’s what we mean: Bugs are errors and hang-ups in the game. They can be anything from the game crashing, to characters […]
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August 1st, 2013
I’m going to try my best over the course of the next few months to limit my use of the word “busy”, because for me and some other team members here, this is the beginning of our busy season. Approaching the launch of Nancy Drew: The Silent Spy we have a lot of things to […]
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July 25th, 2013
There is sooo much secret information about The Silent Spy that I would love to share, but it must remain a mystery, or else it wouldn’t be a mystery. Isn’t that what intrigues Nancy and fellow sleuths? Wanting to know information that is kept hiding; now that is what makes us curious! You know something […]
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July 18th, 2013
I have seen many comments and questions about the critter seen in Ghost of Thornton. One of the “scares” in the Showroom is when a ugly-looking creature slides across the floor past you, or even at you. This is a naked mole rat. A giant one. One of our artists, Filmer, had a lot of […]
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June 19th, 2013
Last week had some exciting things going on in the office, and this week is filled with more! The Art team has been working up on finishing a milestone for our next game, Production and Development has been testing a few puzzles (and today we had a meeting about the results of these), tomorrow we […]
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