June 14th, 2011
There is a disturbance surrounding Castle Finster, and the inhabitants of the castle community are on edge! What is it that is making everyone nervous? Tales of a legend coming back do not easily convince the skeptical of a returning terror that lurks in the woods, but claw marks, missing livestock and other evidence proves […]
Read More »
June 7th, 2011
We interviewed our game cover designer Mark Tolleshaug on creating the art for the Nancy Drew games! Her Interactive — Tell us a little bit about yourself and how long you’ve worked with Her Interactive? Mark — “I am a graphic designer specializing in retail packaging and branding, though I like to call myself simply a […]
Read More »
May 31st, 2011
That’s the excuse for a late post today. We’ve been super busy preparing for the pre-orders that begin tomorrow for The Captive Curse! Whoo-hoo! If you order early you will receive the special edition with extra bonus content. Yep, we are excited for it. This is how we celebrate: Cupcakes and dessert! Yum! Congrats to […]
Read More »
May 27th, 2011
It's finally here! The May newsletter just went out, so check your mailboxes for the Memorial Weekend Sale and all of the latest news: View the May newsletter. Need to catch up on what's been going on? Check out our Newsletter Archive! If you haven't subscribed to our monthly newsletter, sign up to receive June's. Have a great Memorial Day weekend! […]
Read More »
May 17th, 2011
Today we have an exciting update! Here is the official box art for The Captive Curse! With the help of several creative employees describing what the story, focus, and important elements are to this game, the designer came up with several different compositions. These compositions went through extensive edits, endured lots of critique, and in […]
Read More »
May 12th, 2011
We are giving you a heads-up concerning some minor changes to our minimum requirements for our games to run. Many of you will not have to worry since many computers are already equipped and prepared for the latest and best gaming experiences. But just in case, please see below: NANCY DREW on PC Computers WINDOWS MINIMUM […]
Read More »
May 10th, 2011
We interviewed our Game Production Programmer, Alex, to give you an inside look at what it takes to create a Nancy Drew adventure game. HI: What do you do as Game Production Programmer? Alex: “Responsibilities include implementation of game logic, game play and puzzle scripting/programming; sound and video file conversion; asset integration; add/test in-game […]
Read More »
May 3rd, 2011
I wouldn’t have known who Nancy Drew was if it wasn’t for my mom and grandmother, who introduced me to this great heroine. As a young child who enjoyed reading about adventures and mysteries, I received several Nancy Drew books from them. The faded, worn look and feel of a vintage copy was cherished and […]
Read More »
April 26th, 2011
Sunday was Easter and for many fans this was a time of celebration. There are all sorts of colorful decorations for the celebrations of these holidays, and for this season in particular there were a lot of pastel colors. Whether you have walked down a store aisle, or made a huge mess with your artistic […]
Read More »
April 26th, 2011
Today was off to a rocky start, but our little experiment yesterday with the duck lamp inspired us to see what would happen to a yellow marshmallow chick, which cheered us up a little. Unfortunately, the duck lamp favors chicks over bunnies, and decided to let the chick live. The chick toasted, but didn’t melt. […]
Read More »