One of the fun things about playing a Nancy Drew game are “second chances”. While they are very appreciated at the times where you fail at something or do something wrong, these second chance sequences can also be entertaining.
Have you ever purposefully made a mistake or purposefully done something wrong in the game just to see what would happen? A few examples would be these:
1. Curse of Blackmoor Manor: Down in the conservatory where the plants are, if you click on the giant carnivorous plant more than once.
2. Message in a Haunted Mansion: in the front hall, up on the staircase, you choose to unravel the chandelier rope for no particular reason.
3. The Final Scene: up on the balcony, when you look over the ledge to try to get something that is slightly out of reach.
4. Danger on Deception Island: Making a bad sandwich and giving it to Katie when she says she is hungry.
I love this moment:
The reaction I receive when I did something awful… is priceless. What is your favorite second chance sequence?
Instead of a weekend puzzle this weekend, I have another “tease” for you to ponder over and discuss among yourselves. It has to do with our next game, and will also be going into the merchandise store once I am finished formatting it:
We have a birthday!