Today hits the mark as the first day that we begin some serious testing for Nancy Drew: Ghost of Thornton Hall! We brought in our full-time testers today because we now have a “playable” game build. There is a 75% chance that the game will crash on you if you try doing something (like play a puzzle) before you are supposed to. There are still a gazillion bugs and lots of incomplete art in the game, but at least it’s stubbed and there are placeholders to pretend with, for the time being.
An example would be a male character in GTH…when he’s done talking and moving, a female character appears in his place. Then, when you ask “him” a question, you see him animate again. Little things like this are all over Thornton Hall. Character appear, then reappear.
This week, we are bringing in our regular Focus Group testers to try out a few of our puzzles… I wonder what Designer Cathy has in store for them this time….ok. Now I HAVE to go snooping through the game build! My lips are sealed.
Speaking of sealed lips, I suppose I dropped a big hint to the location of GTH in the weekend puzzle. The half-hidden letters in the weekend puzzle spell out [The Deep South]. Yep. It’s true. Also…one of the 13 hints from 2013 will be answered soon, likely Thursday. (It’s #5).