Archive for May, 2011


The Captive Curse Box Art

Today we have an exciting update! Here is the official box art for The Captive Curse! With the help of several creative employees describing what the story, focus, and important elements are to this game, the designer came up with several different compositions. These compositions went through extensive edits, endured lots of critique, and in […]

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Posted in: Dare to Play Blog

The Captive Curse Box Art!

Here’s the excitement for the day! The Captive Curse official box art has been posted on the Dare to Play blog! Whoo-hoo! If you saw it earlier today, you’d have noticed the little error on the box that read “CD-ROM”, which was incorrect. After a little scrambling to get the correct image with right information, […]

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Posted in: Uncategorized

More Cakes, and the Important Puzzle Answer!

Hey Howdy Monday! This is sure to be an exciting week and I’m looking forword to letting you in on some of our secret information about what we’ve been working on. Keep a sharp eye out, we might surprise you in the future. o.O Here are a few more cakes. They look amazing, and looking […]

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Posted in: Uncategorized

Weekend Puzzle #103

Yesterday, Blogger was down for maintenance which explains why I didn’t post. 🙁 I apologize for this inconsistency for those loyal followers who hang on these daily updates and oh so exciting adventures heard only from here. 🙂 There has been a change to the system requirements for playing the next Nancy Drew game. If […]

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Posted in: Uncategorized

Minimum Requirements Update

We are giving you a heads-up concerning some minor changes to our minimum requirements for our games to run. Many of you will not have to worry since many computers are already equipped and prepared for the latest and best gaming experiences. But just in case, please see below: NANCY DREW on PC Computers WINDOWS MINIMUM […]

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Posted in: Dare to Play Blog

Third Cakes Post

When trying to do multiple things at once on a computer, be careful. Mine got tired from running so many programs at once, it almost decided to quit on me. Hang in there computer! You can do it! I now understand P.G. Krolmeister’s worry about his awesome technology and tools wearing out or breaking. How […]

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Posted in: Uncategorized

Interview with Alex, Game Production Programmer

We interviewed our Game Production Programmer, Alex, to give you an inside look at what it takes to create a Nancy Drew adventure game.   HI: What do you do as Game Production Programmer? Alex: “Responsibilities include implementation of game logic, game play and puzzle scripting/programming; sound and video file conversion; asset integration; add/test in-game […]

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Posted in: Dare to Play Blog

Second Cakes Post

I’m always excited to share inside information with you! This time I had the privilege of interviewing Alex, our Game Production Programmer to give you a new perspective from our offices. It’s always fun to see what others here are doing to help make such awesome games, and their contributions are much appreciated! Check out […]

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Posted in: Uncategorized

First Cakes Post

Today a few of us went over some scheduling, and I must say, this month and next is going to be filled with the most exciting things! I’m super thrilled, of course, for everything that’s to come. It will be worth the wait. Anyways, congrats to the super-quick-savvy-sleuth who solved the weekend puzzle! Here’s the […]

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Posted in: Uncategorized

Weekend Puzzle #102

Happy Friday everyone! With spring here, I thought it would be appropriate to incorporate a flower. Enjoy! ~Click for a larger image~ ~Little Jackalope~

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Posted in: Uncategorized

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