I’ve been reading a lot of comments here, on Facebook and on the Message Boards. It got me thinking about the excitement for The Deadly Device. I notice several fans are really excited, while others are still hesitant.
Many of us, and yes I include myself on this, really appreciate the nostalgia of the older games, the older UI (User Interface), and the older style of story telling. Adapting to new changes and welcoming new mysteries can be a challenge at times, but we only mean to make things better (more accessible, easier to learn, easier to navigate, and so on). Although there is no perfect formula to fit all of our games, we aim to make each individual game perfect to its own story, in its own way.
I noticed one comment in particular from a player who said that The Deadly Device appears to be trying to capture the essence of the older games. (I can promise you this: our design team spends hours reading, meeting, testing, and bouncing back thoughts and ideas to make this true, not just for The Deadly Device, but for all upcoming games). We want to make being Nancy more fun, the puzzles rewarding and meaningful, the story rich, the characters interesting, and the environments beautiful and fun to explore.
But I will leave it up to you to decide where this game ranks on your list. In my opinion, this one is a very fun one to play! We shall see! I’m very eager to hear your thoughts, so be sure to pre-order your copy of the game and write your spoiler-free review once you have finished it. Are you ready for a new game?
Speaking of “new”, it looks like many sleuths solved the weekend puzzle. This [Pigpen or Masonic] cipher decodes to this message: [New Awards], meaning the end-game awards…but…I think I’ve said too much already. I’ll stop writing now… XD
And happy sweet 16th birthday, Lexie!