July 19th, 2010
It looks like we’re starting Monday with some off-site activity! This week we’ve got conferences and discussion panels to see at Casual Connect. It’s a pretty hip industry event that focuses heavily on causal games and gamers, and it’s being held right here in Seattle. Some of you might be familiar with our offerings in […]
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July 19th, 2010
We were scheduled to blog about the character designs from Nancy Drew: Trail of the Twister, but we had a lot more interesting discussions that came up over the past few days that we were wondering if our fans could help us understand. You guys think the Nancy Drew games are awesome and love playing […]
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July 16th, 2010
Alright sleuthers, let’s get cracking! – Puzzle 63 – wheN tasked wIth adding one more Clueand dangEr lurkS down each anD every hall,with Many puZZles and Mysteries left to do,My Question is: Just who will aNswer your call — I’m gonna guess that this will be solved fairly quickly. We shall see though… good luck […]
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July 15th, 2010
Did you see the newsletter yet? It’s absolutely brimming with good knowledge. I know we’ve just handed you TOT, and I hope your still living it up in the Dust Bowl, but we’ve got to keep rolling along. Don’t fret though, there’s plenty of time to solve every case. ^.~ Looks like the office is […]
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July 14th, 2010
Mid-week wackiness is at hand! It must be that golden sunshine peeking in. We’re ready to take flight I tell ya. After months of stormy weather (TOT art) I think everyone is looking for a touch of sun. Ahh well, I stood in the office long enough to grab this snapshot: The artists can’t help […]
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July 13th, 2010
I’m wondering where Monday went to. My absence apparently carried over to the blog. Sometimes my lovely assistant (err… manager) likes to take over when I’m missing, but she found herself buried in the continued cloud coverage (i.e. Trail of the Twister launch). Busy is as busy does… She’s pressing the new mysteries as we […]
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July 12th, 2010
You've played Nancy Drew: Trail of the Twister and now you're obsessed with it! You keep replaying the game over and over again to see what little things you missed, pick out all the references we made to our previous games, and ponder of each reference we made on our blog and facebook posts. Yes, you – you are a hardcore fan […]
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July 9th, 2010
Hiyo, hiyo! New puzzle day! But hey be sure to check out yesterdays Contest posting! Also puzzle 61 is still unsolved, so take a crack at it if you’re looking for even more challenges. Enough of that though, on to the main event: – Weekend Puzzle – Oqjwcwl tcdpdsmkloqybydy afhqetiie z wi mzg dj c. […]
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July 8th, 2010
Being a super sleuth is tough work! Nancy’s solved hundreds of cases and even more puzzles. She often uses many conventional crime solving techniques to catch culprits in the act. Interviewing suspects, analyzing clues, and even her trusty magnifying glass can be a big help in the most confusing mystery. While you may not have […]
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July 7th, 2010
There was some discussion of animation and how smooth and elegant technology makes it seem these days. In our games we work really hard to create life-like motion and realistic effects. Sometimes we succeed. And sometimes it doesn’t look completely right. There are a few terms for this, Uncanny Valley, being the ‘Big Kahuna’ (for […]
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