Set a Course for Danger and Discovery!
The celebrated ship “Heerlijkheid,” is usually the centerpiece of an Icelandic town’s local festival. Now that its captain has disappeared, the renovated vessel has become an eerie distraction. Did Captain Magnus sail away with a legendary treasure, or was he carried off into the night? Take the helm as detective Nancy Drew and set a course for the Sea of Darkness!
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10 to Adult
Retail Release May 19, 2015
Mac OS X: 10.6.8 Snow Leopard/10.7 Lion/10.8 Mountain Lion/10.9 Mavericks/10.10 Yosemite or higher
Windows Minimum System Requirements:
Mac Minimum System Requirements:
“Nancy Drew isn’t new to the mystery-solving business; by her 32nd game, she’s seen just about every type of kooky character, head-scratching puzzle and nefarious deed that the world can throw at an eternally teenaged sleuth. That’s what makes it especially impressive that Her Interactive’s newest installment, Nancy Drew: Sea of Darkness manages to feel fresh and lively, throwing new questions and obstacles at the snoop who’s seen it all. Veteran fans will be satiated and newcomers piqued by this chilly, devious case.” — Just Adventure
“Nancy Drew: Sea of Darkness presented a well-woven plot to uncover, an interesting back-story of both the characters and the town, and a set of puzzles and circumstances that were challenging, but not frustratingly difficult. If you’re a seasoned player of the Nancy Drew mysteries, I think you’ll be pleased with this entertaining title. If you’re a new player, looking for the perfect game out of the 32 to get started with, I’d highly recommend this one as a prime example of the quality of the series. The price point is well worth the hours of enjoyment you’ll receive from solving a mystery alongside the most famous young female detective of all time. So grab a copy and, as Her Interactive challenges you to do in the opening titles, “Dare to Play.”” — Computer Times
“Sea of Darkness is highly entertaining and charming to boot. The characters have deep backstories, the puzzles offer a fun a workout for your brain, and the lovable romantic conversations between Ned and Nancy make this game an absolute must for every Nancy Drew collection. It would’ve been great if the story and gameplay were longer, but at least it can be easily replayed. The trophies do give players a reason to go back and try to earn all of them in one playthrough. If you’re looking to jump into Nancy’s shoes and experience an Icelandic mystery, or if you want to add a new game to your Nancy Drew collection, Sea of Darkness will put a smile in your face and add warmth to your heart.” — BAGOGAMES
“As a newcomer, I was pleasantly surprised with how comfortable it was for me to engage in the 32nd title developed by Her Interactive. Sea of Darkness has definitely made me eager to play the other games. The formula, while getting on in age, still works so avid fans won’t be disappointed. My only critique is that they perhaps upgrade their content so it supports widescreen as black bars should be a thing of the past. Nancy Drew is by far one of the best point and click adventures I have ever played. Sea of Darkness is filled with complicated puzzles and a captivating cast of suspects. This mystery will surely test your abilities.” — True PC Gaming
“Overall, an intriguing mystery, strong acting, and a variety of interesting places to explore overcame the lack of proper puzzle integration for me. Sea of Darknessmay not be the best Nancy Drew adventure in the series, but other than some frustrating progress blocks, I was happy to spend time wandering around a desolate, icy world exploring both the town and its people, uncovering and shedding light on the darkness.” — Adventure Gamers
“Nancy Drew: Sea of Darkness takes you on a journey to the snowy Skipbrot, on a mission to find Magnus. The great graphics and nice background music makes it a joy to play, while the voice overs and the sound effects are the cherry on the pie. The gameplay is the same like the previous games, but you got the possibility to earn money and get souvenirs but don’t forget your main goal though.” — 3rd Strike Games
“Overall I was pleasantly surprised by this game. The game looks better than I expected, had an interesting story, and difficult puzzles that kept me in to the game. While this style of game may not be everyone’s favorite, for those who do enjoy it this game comes highly recommended. Even those who are not as interested in the genre should check this game out, and will probably enjoy it like I did.” — PoisonKiwi
“Girls and women playing Nancy Drew Sea of Darkness will talk to a variety of characters. This helps unlock new areas, acquire items, and learn the story. Nancy Drew Sea of Darkness looks really nice. I enjoyed seeing the different areas and characters.” — Family Friendly Gaming
“Overall Sea of Darkness was an enjoyable game, especially if you enjoy “brain teaser” puzzles that are more challenging than what’s found in today’s casual games.” — GameBoomers
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Sea of Darkness is the best game ever made by HeR Interactive. It makes me want to visit Iceland. It's immersive, beautiful, and fun. The story is possibly the best of any ND game. (SAW would have to be a close second, SPY third).Let's break it down.Gameplay - 8/10I love the interface that HeR has been using since TMB. I give any game with this interface a small boost in ratings for having this convenient, appealing interface. However, a poorly explained game or two coupled with the fact that point-and-click always has its drawbacks knocks this rating down a touch.Plot - 8/10As a writer, I'm reluctant to rate any video game's plot highly. But SEA got me to give it the highest plot rating I've ever given a game. Everything is coherent and moves along smoothly. SEA is a well-paced game that has plenty of means for moving forward, making getting stuck a rare occurrence.Setting - 10/10If I could give this an 11/10, I would. Iceland is gorgeous and this game reflects that perfectly. I want to go to Iceland now. Where are those elusive free plane tickets?Characters - 9/10Each character was realistic and had several sides, just like a good character should. I even enjoyed Alex Trang, who was only a phone character. Filling out the backstories to characters has done wonders for the Nancy Drew games that have done so. SEA is a great example.Culprit - 8/10No spoilers -- I'll keep this simple. The character and his/her motivation make perfect sense. Well done on this one. Culprits are hard to get just right, but HeR definitely nailed it on this particular culprit.Puzzles - 8/10Let me be clear -- I hate puzzles. I think they are completely unnecessary and I would not find anything amiss with an entirely puzzle-free ND game that was just talking to suspects, exploring, and finding clues. But I loved this game and its many puzzles. Every one was doable, though not necessarily easy for me.Overall Rating - 51/60 or 8.5/10 or 4.25 out of 5. But my rating has a full 5th star for "The Word I Couldn't Keep". I didn't even mention how awesome the soundtrack was. I feel it deserves recognition, though. I still listen to the soundtrack on a regular basis, 2 years after I finished the game.
I have been playing Nancy Drew Games since the 3rd one came out and I have to say this one is not my favorite. Obviously the graphics and story line were great but what got me was every corner I turned to, there was yet another puzzle. To me, there were so many that they became a buzz kill for the mystery solving part. I think the worst part was when I had to cook, it ended up being made into a puzzle. Again, to me, sometimes when I can't solve a puzzle or am stuck in a spot, it's kind of nice to have something to go to that you are able to make improvements on to take a break.
Out of all the Nancy Drew games I've played, this one was my least favorite. You didn't have to do much clue-finding, or sneaking around or talking to any sketchy people. The most suspense I felt was going about the caves and that ended up not being very fun. The puzzles were challenging but you did so many of them that by the end of the game I just wanted to finish it and get it over with, I didn't care if I used the solutions that the game provides. The setting was interesting and the story was pretty good as well I just couldn't get over the amount of puzzles. The only part I really loved was the graphics. They were very beautiful and seamless!
Plot: 9.5/10Characters: 10/10Town/Scenery: 10/10Puzzles:8/10From the first moment of creating a game and arriving in the little town in Iceland, I knew this game was going to be a winner. I am a sucker for anything even remotely close to pirate-esque and lost treasure oriented. This was no exception!I enjoyed the fact that there were so many places to explore. The last ND game I played was The Silent Spy, and it drove me crazy only being able to visit like 3 places.I absolutely loved exploring the ship.The puzzles are almost entirely math oriented and very similar to one another. I enjoyed them very much but after a while I was hoping for a little more of a challenge!Overall, fantastic game! I would definitely play it again!
My fav of the Nancy Drew games used to be The Shadow at Waters Edge, until...I played this one. Of all of the Nancy Drew games this is now by far my absolute favorite!I just beat the game and I still have the song that was sung at the end of the game stuck in my head. This game is the only Nancy Drew game that made me cry. The story was so sad, but I loved the ending.Another reason this game has my heart forever now was the snowy background. I loved taking photos of the northern lights and the snow scenes. The ship and the water, the Christmasy lights, the store, the pub, the lighthouse, the caves and that cabin...whoever put this together, is a 500 star winner. This is the most beautiful game Ive ever played.Thank you guys for this one!I cant wait for the next one in Salem. You guys just keep getting better and better, and we can hang in there for the next game just keep bringing them out! Whooo Hoooo!
I enjoyed the game very much. I like the graphics, the plot and even the music. I do, however, find the treasure hunting plot a bit boring and I did not enjoy the so many puzzles, many of which I couldn't understand the relation with the story. Overall, it was a great game. I do have questioned about the new voice in the next game.
Look, This game was not the worse I've played but it was definitely not the best. My favorite games tend to be the games with unique plotlines, like busting an art crime theft ring or catching a bomber, but finding a treasure at the end of the game? I'm so over that plotline. I loved the characters and the graphics were beautiful, the puzzles were challenging, but I just seriously felt like finding a treasure was the last thing I wanted to do in the newest game. Finding a missing person, well that part of the plot was ok, not quite over that one yet, but it IS getting to that overused status. I loved 'The haunting of Castle Malloy" and "Ghost of Thornton" Hall" which are both amazing games. Just felt like there was much to be desired, I loved the NED and Nancy relationship plotline. I like puzzles, but I felt like this game had so much potential with deeper character stories and finding clues that led to richer gameplay.
What a relief this was! We remember about this time two years ago, we were lamenting the lackluster game that was Labyrinth of Lies (We'd rather not linger on that disaster). So we were cautiously optimistic that this would be an improvement. AND WAS IT EVER! This was a total throwback to simpler times, with a great plot, fabulous graphics and many different locations to explore. We even had to bust out a good old notebook and pencil a few times along the way. Nothing better.On the con side, it was a little comically heavy on the puzzles. One after another after another... Lots of stressful discourse between us over them for sure. Unlike many of our fellow sleuths, we found the Ned plot line a little tiresome and downright laughable at times. He was sort of a man-child about the whole thing. They've only been dating for 70+ years. Also, Burt should mind his own business.Enough of that though! All in all, we were pleasantly surprised and found ourselves singing along by the credits, taken aback by the beauty and intrigue of the lovely story. A pat on the back to everyone involved. Thanks for taking us back to our childhood. We're anxiously awaiting Midnight In Salem!
The setting, characters, and story line are excellent. There are a ton of puzzles and games to play. The only thing that bothered me was that I kept finding things/getting rewarded things and I wasn't sure what they were. In other games, Nancy knows ahead of time what she is looking for and when she finds it she knows what to do with it...kind of that AHA moment. In this game, you will find a lot of things and you will have no idea what they are for until later in the game. It kind of steals Nancy being excited for the find. Other than that, the game is really, really good! Can't wait for the next one.
The graphics were amazing, the characetrs were wonderful and the plot was one of the best they've ever come up with. Unfortunately, it seemed like they just put puzzles in as often as possible. I feel like these games are becoming less and less about getting clues and solving mysteries and more and more about puzzles. I did like that they added an LGBT+ character this time.
Although Soren grew up ten miles from Skipbrot, he is considered an outsider and isn’t treated very well by his fellow residents. His vast education and knowledge of all things Icelandic aid in his running of the Culture Center and drive his fascination with local artifacts. He claims to be tired of hearing everyone talk about the treasure, but perhaps he’s secretly plotting to find the treasure himself?
A born and bred local, Elisabet helps Soren run the Ancestors’ Festival and controls access to the Heerlijkheid. Could her recent breakup with Magnus have inspired her to take revenge?
Magnus is the captain working on the Heerlijkheid’s restoration. He was supposed to safely steer the ship into the town’s port to kick-off the Ancestors’ Festival, but when the ship arrived, it crashed into the harbor unmanned, with Magnus nowhere to be found. Is it possible Magnus located the treasure and abandoned ship? Or did something much more sinister cause his mysterious disappearance?
As the manager of the ship’s restoration and a renowned treasure hunter, Dagny is furious with her business partner Magnus for disappearing. She suspects he went looking for the gold, found it, and took off, leaving her behind to clean up the mess. Dagny hires Nancy to track Magnus down and bring him to justice. But could Dagny know something she’s not letting on?
A grumpy old sailor who yearns for the “olden days,” Gunnar is not shy about voicing his concerns regarding the way the festival is being managed. He doesn’t care about treasure hunting, and claims the town’s traditions and history are what really matter. Could Gunnar be harboring a hidden agenda to disrupt the festival?
Returning as a phone contact, Ned is always available to provide Nancy with any support or help she might need. Call him often and keep him up to speed on your adventures so that he can provide additional tips.
Alex is a contact at the Rekyjavik Harbormaster’s control tower. She and Magnus communicate by radio whenever he is on board the Heerlijkheid. Could she have any insights to Magnus’ disappearance the day the ship crashed?