Thread Your Way Through a Maze of Deceit in this Epic Greek Drama!
A museum curator hires you to assist with the most anticipated event of the year, but artifacts from the exhibit are mysteriously disappearing. Are these mishaps connected to the amphitheater’s upcoming performance? Or is an unseen villain pulling strings behind the scenes? Uncover the truth and recover the missing artifacts from the Labyrinth of Lies!
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10 to Adult
Retail Release Oct. 14, 2014
OS X: 10.6.8 Snow Leopard/10.7 Lion/10.8 Mountain Lion/10.9 Mavericks or higher
Windows Minimum System Requirements:
Mac Minimum System Requirements:
“Overall, the word for this game is “refreshing.” It feels like a new entry in this series and doesn’t rely on old or overused tropes. While some parts of it don’t quite satisfy, I had enough fun with it to play it twice. I call that an all-around good case!” — Killeen Daily Herald
“Overall, I have greatly enjoyed playing Nancy Drew: Labyrinth of Lies. My favorite part of Nancy Drew games has always been solving the games’ many clever puzzles—Nancy Drew: Labyrinth of Lies has those in abundance. The only downsides are the lack of support for widescreen resolutions and a somewhat unlikable cast of characters (though the hilarious phone dialogs with Frank and Joe Hardy make up for much of it). Still, I recommend this game to all fans of the series as well as newcomers thinking of trying the series out for the first time.” — Adventure Classic Gaming
“Overall, this was a solid addition to the Nancy Drew series. Diehard fans will be relieved to see some recurring problems get addressed, and casual players will enjoy the variety of puzzles and the characters that make this engine churn. If you’re a Greek history nut looking for an authentic experience of the country, Labyrinth of Lies probably isn’t for you, but it’s a good way to dip your toe in the water. This game won’t become the stuff of myths, but it’s a worthy diversion.” — Just Adventure
“Nancy Drew: Labyrinth of Lies is a pleasant mystery adventure game. Featuring clever puzzles and a wealth of information, this is a game that appeals to an audience of all ages. You can get a digital copy of the game direct from Her Interactive at their website –www.herinteractive.com. Rated 4/5 stars.” — Examiner.com
“As a long-time Nancy Drew computer game nerd, I can say that this game was absolutely worth the twenty-dollar cost. “The Labyrinth of Lies” definitely redeemed Nancy Drew for me, because the past few games haven’t been as good as they have in the past. “The Labyrinth of Lies” is available online at Her Interactive.” — The Campus Herald, Johnson & Wales University
” If you’re a fan of puzzle-solving and educational research into another exotic culture, you won’t mind getting lost for a while in Nancy’s Greek adventure.” — AdventureGamers
“I eagerly dove into this title and, 10 straight hours later, came up for air with the satisfaction of a mystery well and truly solved. Nancy Drew: Labyrinth of Lies is a game that cannot be missed by any fan of either the franchise, adventure games, or simply of a good mystery.” — Computer Times
“Nancy Drew: Labyrinth of Lies on the PC/MAC is the thirty-first first person perspective game from Her Interactive. They are churning these games out about as fast as paper back books come out!” — Family Friendly Gaming
“Labyrinth of Lies is definitely an improvement over the previous Nancy Drew game (The Shattered Medallion), had several interesting puzzles, and an amusing Hades-style basement area. The game also gets extra credit (from me) for Thanos’ performance.” — GameBoomers
“Her Interactive has done a great job with the 31st game of the Nancy Drew franchise. This game still has the renowned elements but has quite some new things as well. The graphics are superb but the music could be better. The voice acting and sound effects make up for that though. The story will keep you busy and makes you wonder who is the culprit. If you want to play a great point and click detective game, this game might be a good idea.” — 3rd Strike
“Are these mishaps connected to the amphitheater’s upcoming performance? Or is an unseen villain pulling strings behind the scenes? Uncover the truth and recover the missing artifacts from the Labyrinth of Lies!” — San Diego Family Magazine
“If you are new to Nancy Drew games – it is a point and click adventure. You are offered two modes of play, Amateur or Master Sleuth. Amateur provides hints and a task list showing what still needs to be done – a subtle assist in itself. I wonder why it took Her Interactive so long to get into the Greek scene – it is so rich in stories, places, characters. Plenty to to see here – worth another adventure.” — Games4Women
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My sister and I have always been big fans of the ND game series and have been playing them since the very beginning. It is a great bonding time for us to figure out the puzzle and get lost in the story.
Sadly the Labyrinth of Lies just left something to be desired. A lot, in fact. It felt boring. It was missing that thrill that so many other ND games have. The puzzles were challenging, yes, but tedious to a point. It was no longer fun, every two steps was another puzzle that reaped limited rewards, unlike other games where it is clues, something that can make your spine tingle as you try and put the pieces together.
It was obvious early on what they were doing, so painfully clear that it was upsetting when it took us till the near end of the game for Nancy to figure it out. The story had potential, but it didn't live up to it.
Greek Mythology is my favorite and I was so excited to see a game based arround it, but it was dull. Though the characters, like Grigor, were interesting, it lacked atmosphere. I was not interested in the story after about 20 minutes into the game, and when there is no story the puzzles become just a hassle to get through.
The game is great if story isn't your drive, and the puzzles are challenging which can attract others. But for me? It was my least favorite game so far. Limited action. Limited reward. Limited story. Limited... everything.
I LOVE Nancy Drew games and eagerly wait for the new one to be released. 🙂 Unfortunately, I fell a year behind due a very busy schedule. Luckily, I spent my vacation catching up and I had a great time. I love that I got to travel to Greece in my PJ's and learn more about Greek mythology. I loved listening to the player and envisioning the play. I just wished I got to see them really perform Persephone's Winter. I thought the ending was great. I enjoyed all the other endings, but it shook things up. The stage sets were gorgeous!! I loved that Nancy was solving a mystery (art forgery) while maintaining her cover by completing museum related tasks. This reminded me of some other great Nancy Drew games where I was balancing the workload of solving a mystery and completed to task to maintain your cover. Grigor was my favorite character. He was hilarious and full of facial features. Installing # 32 as I am filling this out. Can't wait to enjoy that game and I can't wait to see where we will travel to in the future Nancy Drew Games. Keep up the good work!!
I have to admit I don't understand negative reviews of this game; it's easily one of my favorites in the series. While I also enjoy the creepier ND games, LIE provides: well-rounded characters and plot, beautiful art design, calming music, and a chance to learn about art history. The way Niobe discusses art brought me to tears at times; the sets were beautiful to explore with puzzles that felt intuitive. If you're interested in the arts--theater, art history, writing, etc.--you will enjoy this entry more than others. I know I will play this again and again. I hope the writer knows they knocked it out of the park with this one.
This game was absolutely perfect! The story and the characters were great and there were a ton of twists and turns that kept you hooked to the game. I loved most of the puzzles (was not a fan of the ticket one) and the seed one at the end was really fun! I was surprised as it looked too hard for me but it challenged some of my other favorite puzzles. The ending was great, and overall I just loved this game. My one complaint was that it was a bit too short, but that's easy to overlook because i'm sure i'll play it 5 times or more.
This is a ND game as it should be. Characters with personality, a task list, and a whole lot of history!
A few interesting places to explore, but was really disappointing, especially the characters and story. Left much to be desired. I think the idea over all was the biggest flaw
Ive played every nancy drew game and continue to be a loyal player, but i feel that with this game, they couldve done so much more. I'm a huuuuge fan of ancient gods and goddesses, so when i saw they were going to do a game based on the story of Hades and Persephone, you can imagine my excitement. For me, it was too focused on the art and not enough storyline. with a theme as diverse and interesting as ancient gods, they couldve went a million different routes with it and decided this. besides my bias towards the topic, the characters were extremely flat, and I found myself skipping through screens and screens of useless filler dialogue. I must say that i did really enjoy the end, i just wish the whole game was like that!
high hopes for the games to come
Okay, my honest opinion, this game wasn't great but it wasn't bad. It was good - better than the Shattered Medallion. I saw a few flaws but I could look past most of them, however, the story and the characters were very confusing to me. The game is based on the classic Greek myth of Demeter and Persephone but it really didn't persuade me in that direction. What was the purpose of the characters? How did they get from one place to another in an instant? How did they know what we did and when we did it? And how come that really cool underworld wasn't featured in the play? Overall, it was very good game that lacked purpose and interest but was better than Shattered Medallion. HerInteractive, I give you 3 Stars this time.
Nancy is in Greece working at a museum, but someone has stolen valuable pieces of art that could put the museum out of business. The suspects are members of a theater group putting on a play based on the Greek myth about Persephone.
This game was great! The music is so perfect and the scenery was wonderful, it really set the mood. The games were fun and required learning about Greece and Greek myths. Exploring the theater sets was the best part because the details in them were amazing. I had a lot of fun playing this one.
1. The story didn't get lost in the game, like it did in Shattered Medallion. I am not understanding why some people feel there was no mystery to solve, when the mystery was all about the disappearance of the art and who was behind it.
2. I loved the information regarding authentication. Nancy actually gets to inspect and test the questionable pieces of art throughout the game.
3. LOVED THE HARDY BOYS! One of the best parts of this game, was that Nancy actually got to utilize the Hardy's resources to aid in the investigation. While the Hardy Boys are typically hilarious in their conversations with Nancy (and they still were in this one), they actually got to use their resources to provide Nancy with much needed information regarding the suspects.
4. There was no shortage of information that you get to read regarding Greece. Her Interactive (HI) never disappoints when it comes to information regarding the country, their culture, and their gods.
5. I like how Nancy gets in the last word, and does it in a very creative way. Too bad she didn't show up in a toga.. that would have been the icing on the cake. 🙂
6. Graphics and music were beautiful as always.
1. What is up with the characters as of late? All of them did have their moments where they were full of life, but those moments were few and far between. Listening to all that dialog on the Player had me wishing that Zeus would have just struck me with a lightning bolt and got it over with. That is definitely one painful achievement. Even outside of listening to their recordings, the actual interaction with the characters was just so flat. I bet Nancy was probably itching to solve the mystery of which character was really a robot. I know you guys can do better than this. I mean, you all hit a home run with "The Deadly Device". Please... start adding back in that human quality that the characters used to have. Like Xenia kept saying to Niobe: Give me more energy!! She should follow her own advice, as she was positively robotic in her conversations with Nancy.
2. While I did enjoy the puzzles, some of them just seemed so random and/or ill placed.
3. NO MORE OUTTAKES? Those were awesome. Please put those back in!!!
4. A lot of Nancy's charm lies in her snooping. She gets into everything to get details that people have a tendency to leave out. When you snoop for stuff, you do it when they are not around so they have no knowledge that you looked in their stuff! Towards the end of the game you get a good idea as to why your snooping became public knowledge, but it was just so weird. I spent a lot of the game thinking that Grigor had a good set of eyes in the back of his head or he had a mirror placed to where he could see behind him. Either way, it felt like I should have just went through things with them present. That way I can just confront them as I am reading.
Definitely a step up from the travesty that was Shattered Medallion. But HI needs to travel back in time a bit and pick up their dying habit of getting a cast of characters that have emotion/soul/quirks/ENERGY (Xenia's high point was her over the top melt down).
Playing the lead role in the performance of Persephone in Winter, Xenia is a talented actress who is also the show’s director. She keeps busy with her work on the play, but is her sweet personality and demanding workload blinding Xenia from what’s truly going on behind the scenes? Or is her obsession with being a great actress masking her true intentions?
Niobe plays the role of Demeter, Persephone’s mother, but is also the show’s prop and stage artist. She has a strong interest in the museum’s artifacts and is referencing the pieces for onstage props and design. Terrified of being onstage, Niobe tends to keep to herself and focus on her work. But has Niobe been observing more than just artwork? Could she possibly shed some light on her other observations at the museum?
Hades, Greek god of the underworld, is large and intimidating, much like the actor who portrays him. Thanos lingers under the set, keeping an eye on all the stage hydraulics and making sure that the sets are working properly. He doesn’t like you snooping under the stage and is very protective of the set. Is there more to reveal in the underworld than Thanos is letting on?
Cast as Hermes the Messenger, Grigor is also the stage manager and technician for the play. He works backstage with the lights, lifts, and other various stage assets. Charming and talkative, Grigor seems to know everyone and everything that’s going on. He may be helpful for picking up interesting information, but is he holding anything back?
The curator of the museum, Melina Rosi, has called you in to assist with the exhibit in time for the grand opening and upcoming play. Her museum staff are mysteriously abandoning their roles. However, Melina is undeterred and will do whatever it takes to hunt down the truth. No one is closer to the artifacts than Melina, but could she be hiding her true involvement in the missing exhibit pieces?
Returning as phone contacts, the Hardy Boys are available to help you with your case. They can provide vital information regarding Greek myths and can shed additional light on the actors and the museum.