Unearth Sinister Secrets in an Ancient Egyptian Tomb!
Egyptologists and archaeologists are abuzz about recent discoveries by a university dig team, but suspicious accidents left the group isolated and leaderless. Is a curse burying their progress or is someone sabotaging their success? Find out as you assume the role of Nancy Drew and uncover the lost secrets buried within the Tomb of the Lost Queen!
PLEASE NOTE: At HeR Interactive, we are committed to sustainability practices focused on building a better world for future generations. Thus, we only offer digital versions of our strategy guides.
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10 to Adult
Retail Release May 8, 2012
Mac OS X: 10.5.8 Leopard/10.6.6 Snow Leopard/10.7 Lion/10.8 Mountain Lion/10.9 Mavericks/10.10 Yosemite or higher. Will not run on Mojave or Catalina. NOTE: Will not run on Mojave or Catalina.
Windows Minimum System Requirements:
Mac Minimum System Requirements:
“…a wonderful experience. The puzzles all closely related to the time and art. Probably the high point of the game is the finding and opening the burial chamber. Not every day do you get to be Howard Carter. The Drew mysteries have evolved — graphics are better, ancillary characters more fleshed out, some shortcuts are appreciated but from the beginning — the stories, the complexity of the layouts and Nan ‘s voice remain good as gold.” — Games 4 Women
“I have been playing Nancy Drew Games for some time, and this one was so interactive and engaging. I loved the fact that there were two levels of play as I like to have my seven year old daughter play as well, and the regular version is still a bit tough. The graphics were great and the game itself had a wonderful storyline that made the game both interactive and challenging. This game fits well into the line of Nancy Drew Games from the past.” — Dad of Divas
“Nancy Drew: Tomb of the Lost Queen is one of the best ever of the Nancy Drew mysteries. It’s a compact, tightly-crafted whodunit that drips with history and intrigue. With cunning deceptions, cave-ins and cobras aplenty, the game’s got the right balance of scary but not too scary.” — USA TODAY
“Her Interactive has clearly done extensive research to create puzzles, events, and characters that are authentic and faithful to the world of archeology in Egypt while taking creative liberties where appropriate. Most of the puzzles require knowledge of Ancient Egyptian culture, all of which is imbibed in game. I applaud this studio for entertaining me and making me feel like an Egyptologist simultaneously.” — GameZebo
“Every production value screams excellence: the background art is beautiful, the character animations expressive; the ambient sound effects are appropriate, the music subtle but ear-catching , and the voiceovers extremely well-acted. This all supports an intriguing story containing some sharp writing and sharper dialog, as well as the best characterizations I’ve experienced in an adventure game in a long time. The end result is an entertaining experience from start to finish.” — TruePCGaming
“Her Interactive continues to amaze me. After making 30 or so games in 14 years, you’d think they’d run out of creative talent and energy ten times over, and that every new Nancy Drew game would be an obvious clone of the previous one…” — Gamecola
“This is not the most challenging game of the series, but I think it is one of the most exciting, and after 25 games, it is quite an achievement to keep things interesting. “Tomb” is definitely worth checking out for something fun to do on your summer vacation.” — Just Adventure
“…I really enjoy playing Nancy Drew: Tomb of the Lost Queen. I highly recommend it to any adventure game fan. The puzzles, characters, storyline, and setting are perfect for a brief getaway in amateur sleuthing.” — Adventure Classic Gaming
“The graphics in Nancy Drew games have steadily improved. I noticed so many nice little touches in Nancy Drew Tomb of the Lost Queen. The characters in this game look very realistic, and have improved animations. The cast is diverse and their visuals show it. I love when a company continues to improve their product. All it takes is little by little.” — Family Friendly Gaming
“Despite a few faults, Tomb of the Lost Queen is nonetheless an enjoyable adventure game that offers plenty of engaging puzzles and an interesting theme.” — Allgame
“If you like smart puzzle games that will keep you occupied for a number of hours then this is the game for you. At first it looks like a game made for young girls. I was mistaken though, as much as the Nancy Drew series is probably aimed at a younger audience, I did enjoy it.” — Brash Games
“Tomb of the Lost Queen is both the same and different from past games. Everything about it feels like the previous installments in the series. It’s the subtle but notable changes that put it a step ahead. Refinements to the UI layout and style are a welcome change, making it easier to use while being less obtrusive.” — Avault
“As with all the Nancy Drew games, the superior level of graphics and the game play kept us glued to the monitor day after day until we had solved the final puzzle. The attention to detail is evident in all aspects of the game… If you are one of those people who is always trying to figure out whodunits before the end of the book or TV show, then you will enjoy The Tomb of the Lost Queen.” — MaUsE DoubleClick
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This game was very fun, and the tomb was absolutely beautiful! This game had a LOT of puzzles, which I really enjoyed! It was really one puzzle after another. Some were pretty tricky because there were so many puzzles and clues going on at the same time that sometimes they get a little mixed up. But you have the all the clues you need. I loved translating the hieroglyphs! Those were a lot of fun! I enjoyed the characters, the mystery, and the twists. A little tricky at times, but overall, a great game!
I have played almost all the Nancy Drew games since I was a little girl and always love them, but I was a bit disappointed in this one. My breakdown below shows the things I thought were good and disappointing in this game:
- Story line (it is a really fun idea for a case)
- Graphics (it's beautiful!! Loved the feel of the game)
- Characters (fun personalities)
- Puzzles (to me, the puzzles were super difficult, maybe translating hieroglyphs just isn't my thing, but it also felt like the answer to the puzzles were hidden in weird ways that took forever to figure out.)
- To do list (usually Nancy has a long list of things you can work on, so if you're stuck with something you can come back to it later. There were literally 4 items on the to-do list the whole time, and it felt like the game could only progress 1 way, so you were stuck figuring out something forever.)
- Not much to interact with (not many places to look or "sleuth", or things to find or places to go)
this was fun. just fun thats all i can say
I have played the games from 1-26 in order so I have watched HerInteractive and the games grow up. This game seduced me with its gorgeous graphics and lovely music. I felt like I could almost touch the temples walls. It satisfied my desire to travel.
I enjoyed having Hotchkiss as a phone friend (like in The Crystal Skull), but this was the best of the two because there was more dialogue and there was more character development for Hotchkiss. Character development in general was pretty good; Dylan Carter was another good character and Abdullah was quite realistic. Bringing Sonny Joon into the story was also a great tease. The puzzles were difficult at times, but fair. As always, this game was rich in history and lore.
The only issue I have with the game is a couple of unexplained story details, mostly towards the end. Despite that, it has made my "Favorites List"!
Really great! Confusing puzzles and setting! Leaves your mouth open at the end. The tomb was creepy and intriguing. Some glitches though and things I wished they had fixed. Last puzzle was the most annoying puzzle - took me too long. Liked it a lot, though!
played all but 2 of the ND games and this is one of the best! rich setting and puzzles. I have saved the game, Scopa from Phantom and play it often. Loved the Sennett game here and intended to go back to it frequently but, either I am the best Sennett player in the world or the game is rigged for me to win. In 50 (yes) games I have won ALL. I find that opponent makes wrong moves if I come close to loosing. Other than that I love this game.
Wonderful location, great characters who keep changing their motives/stories, cool puzzles (though I will say the special language was a bit confusing) and who doesn't love Hotchkiss?!
As with most ND games, I find the scenery to be a bit limiting and should be more interactive. The puzzles were fun. Being a fan of Ancient Egypt the hieroglyphic puzzles were right up my ally. The idea of a hidden language inside an already cryptic language is exciting too so no complaints there.
I give this game 3 out of 5 stars because of underdeveloped characters and the story being a bit underdeveloped as well. Still had fun playing tho.
A few of the characters were a bit one dimensional in my opinion and the story had a few holes in it.
Nancy Drew in Egypt working in a pyramid! YES!
Nancy's working in a tomb that may belong to an Egyptian Queen, but someone is up to no good, things are sabotaged and the leader is attacked! Is the tomb cursed?
Exploring the tomb is is the best part of the game, discover ancient Egyptian secrets, solve puzzles about Egyptian Gods and Goddesses. Plus, Professor Hotchkiss is a phone friend. 🙂 Jamila is the most interesting character, she'll tell you all about how the aliens built the pyramids. This is a great game, it would be a perfect choice if you've never played a Nancy Drew game before.
There is something quite frightening about being 100 km from any sort of wacky neighbor, but here she is, in the desert with a bunch of people she does not know. First off, I must say that the graphics were gorgeous! The detail throughout the tomb, the hieroglyphs, all the way down to the smallest object lying in the sand... it was incredible! Like "The Deadly Device", the characters were wonderful to interact with, although I wish I would have come up with the 'Insanus Totalus' line. It still cracks me up. No matter if the person you are talking to is a good guy or a bad guy, you get boat loads of historical facts on ancient Egypt, the hieroglyphs, and yes.... the wacky Annunaki. I will admit that it did take a few tries to fully get into the game, but once I did, I wondered why it took me so long in the first place. Just one thing I would love to know. Who in the heck came up with the beef jerky salad with caramel vinaigrette? That was definitely... um.. special.
Abdullah Bakhoum is the Egyptian-assigned liaison to the Kingston dig team. He’s famous in the Egyptology world for both his discoveries and his strong personality. Though he’s tried for years, he hasn’t yet been able to attain a high-ranking position in the field and is determined to get what he wants. Could his passion for discovery and need for limelight be the fuel behind the strange accidents?
Lily Crewe is an Egyptology PhD student from Kingston University who is on her very first actual expedition. Archaeology is her passion and she’s beyond thrilled to be part of this dig. She wants to find the mummy, but doesn’t know exactly what she should be doing. She’s also in awe of Abdullah, but petrified of displeasing him. Her desire for leadership and clear inexperience makes her look suspicious.
Jamila El-Dine is a local Egyptian who was absolutely thrilled when the temple was discovered just outside of her town. She loves ancient Egypt and is a firm believer that the aliens built the pyramids. Jamila spends much of her time sneaking around in the shadows. What does she really believe and why is she really here?
British tour guide Dylan Carter is charismatic, knowledgeable and friendly. He’s also crashing a dig site. Carter claims that tourists will come to the tomb when they hear about the curse, which might imply that he is betting his financial future on more misfortune for the team. If Carter can’t bank on a natural accident, would he go to the trouble of creating one?
Jon Boyle is the leader of the dig and is the renowned Egyptologist from Kingston University in New York. In his early 50s, he’s been working in the field for decades. After getting hurt in the sandstorm, Jon asks you for help in finding the real answer behind his accident and the theft at the dig site.
Historian and writer Professor Hotchkiss is your number one resource for everything Egyptian. Her passion and knowledge in history will help you learn more about the tomb and who is possibly buried in it. Call her often for help, but don’t feel offended if she forgets your name.