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Friday, November 02, 2007

More or Less

Reading through the message board reviews of Legend of the Crystal Skull, I realized that a lot of people really liked the game, but they still feel it was missing something. They wanted more snooping, more places to explore, more interaction with characters, more scares, etc. It seems like the game had plenty of puzzles though. However, it's hard for game designers to find the baseline for each of those activities. In otherwords, the amount of time spent on each characteristic of the game that will make the most fans happy. We can't make more of everything, but we have have more of one and less of the other. So the tradeoffs look something like this:

MORE snooping LESS puzzles
MORE characters LESS environments
MORE puzzles LESS snooping

In Legend of the Crystal Skull, I would have liked MORE __________ and LESS _______________ ( you fill in the blank).

While there are some constraints to what we can and can not do given our resources, we'd like to hear from you. What do you think should go in the blanks - send them to feedback@herinteractive.com? We'll post some of the most popular answers.

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