The Nancy Drew series is still going strong after 10 years, and to prove it we now have 19 PC games, 1 DVD game, a new Nancy Drew casual series, The Cody Capers series, a new Wii game out in December, and a Hardy Boys DS game coming next year. We love making Nancy Drew games, have a great partnership with Simon & Schuster who owns the Nancy Drew license, and will certainly continue making Nancy Drew games for the foreseeable future. We promise there will be plenty of new Nancy Drew games to go around!
So it all started with Nancy Drew, and we're continuing with Nancy Drew â€“ to give her new cases, bring her to your video game consoles, allow others to experience her with different styles of play. With all of these new brands, series, and platforms we needed to evolve to accommodate everything, starting with a redesign of our website. We hope you'll give the new look a chance, and think you'll find it much easier to navigate, as well as some special new features including a convenient area where all the mini-game and demos will be located and better integration of the message board (cryptic sounding - I know!).
To start the website redesign, we wanted to create a modern look that would be simple and clean. This look would also need to represent Her Interactive as a company. We wanted something that was sophisticated, feminine, mysterious, fun, and gutsy â€“ just like Nancy. Of course, the updated logo needed to retain some of the qualities of the original gold flag. And that's how we came to our updated logo. The 'Her' and the 'Interactive' are tied more closely together, so the 'Interactive' isnâ€™t just floating off by itself. If you look carefully, you'll notice that it's actually an extension of the 'R' tail wrapped around like a banner. This is the flag part we wanted to keep. The 'H' and the 'R' are still in capital letters while the 'e' is still lowercase. We changed the font so it would stand out better alone without needing the flag for a background - that makes it bold. And so is the rich burgundy we chose for the color - jewel-toned, not quite red, and brimming with energy.
Without further, ado, I present the updated Her Interactive logo!
Next time, a sneak peak at the website!
We'd love to highlight other Nancy Drew communities on our website and show off your work. If you know of a website that updates at least once a month, please send us a link and a description of the site to email@example.com with the subject "Fan Site" and we'll try to include it on our website. Please note, all sites will be reviewed for appropriate content.
For over 10 years now, we've been known as the makers of the Nancy Drew games. Which isn't a bad thing, considering that the Nancy Drew PC games are the #1 selling PC adventure series. Her Interactive is essentially the Nancy Drew PC games.
But what if one day, Simon & Schuster was offered millions of dollars by another company so they could make Nancy Drew games? What would we do? We'd have to stop making Nancy Drew games and Her Interactive would be no more...
Indeed that would be a sad day; one that hopefully never comes. But we want to be prepared in case Her Interactive does have to stop making Nancy Drew games. We have a plan in place - we're making a variety of different games that aren't just about Nancy Drew. There's the new Hardy Boys DS game that will be available in May 2009 and The Cody Capers game. Our Nancy Drew Dossier series is also allowing us to branch out so we'll be more likely to hold on to the license. After all, Nancy Drew games just wouldn't be the same if Her Interactive weren't making them, right?
We've been so tied to the teal from the books in the Nancy Drew games, we decided that it's time to leave teal with Nancy and grow up a little bit. Our fans are no longer 8 years old anymore - they've grown up, and so has Her Interactive. We're still only going to make wholesome family friendly games, but our appearance needs to change a to reflect new games and series.
And so we started revising the Her Interactive logo...
Sound like fun? There's more coming!
We decided to create a new Nancy Drew series for fans of Nancy Drew who may not have the time to sit down and solve all the complicated puzzles in our current adventure games. You are all super sleuths who can track down all the hidden and obscure clues, but sometimes it's difficult for other Nancy Drew fans to to sit down in front of the computer and take notes to solve a game. They want to relax and have fun without thinking too hard - just a little.
So we've created Nancy Drew Dossier - a series that's in the same vein as The Cody Capers (who should have been Togo) - it's simpler, faster, but still takes a bit of thinking! Only this time, we have worked really hard to create a mystery and a story that you can't get enough of. Where Cody Capers relied mostly on a a single mechanic and difficult levels to create a fun game, Nancy Drew Dossier ties together a simple mechanic with a great plot.
The question for you to figure out is: what's the main game mechanic? Or maybe, what's a game mechanic in the first place???
More to come!
I've heard the Nancy Drew DS games are okay - there's a few of them on the market right now. Have you played them? Are they fun? What would you change about them?
But since we're creating a Hardy Boys DS game, let me give you a hint about the title. It uses the same abbreviations as one of our PC games. Here are the letters: